Equation 2 · Part 1 · A Rising FLOPs-per-Byte Ratio Explains Why Nvidia Split the Chip in Two
Symbol R_n
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the call it.
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is a part of this expression. Its role is fixed by the surrounding article and by the operations shown in the formula.
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Where the article explains it
Call it : the FLOPs-per-second a GPU’s tensor cores can deliver, divided by the bytes-per-second its memory subsystem can supply.
The passage around this formula
Call it : the FLOPs-per-second a GPU’s tensor cores can deliver, divided by the bytes-per-second its memory subsystem can supply. The unit that falls out is FLOPs per byte — the arithmetic intensity a workload needs in order to keep that generation’s compute fed rather than starved. This is not a new…
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Sources cited in the article section
- [4] NVIDIA H100 Tensor Core GPU Datasheet ↗
- [5] Hopper (microarchitecture) ↗
- [6] NVIDIA HGX Platform (B200 specifications) ↗
These citations provide research context; check each source for the exact claim it supports.