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Published equation contexts

g(RD)=11+3q2RD2/π2,q=ln⁡10400≈0.0057565g(\mathrm{RD}) = \frac{1}{\sqrt{1 + 3q^2 \mathrm{RD}^2 / \pi^2}}, \qquad q = \frac{\ln 10}{400} \approx 0.0057565

Why this formula appears here

The mechanism is two coupled numbers, not one. A player’s rating R changes only from game outcomes; the rating deviation RD changes from game outcomes and from the simple passage of time — RD shrinks as a player competes and grows as a player sits idle, because “the more games played, the more information is learned about a player’s ability… as time passes, we become more uncertain about the player’s strength” [ 3 ] . The update equations, stated with Showdown’s own configured constants substituted in, are g(RD)=11+3q2RD2/π2,q=ln⁡10400≈0.0057565g(\mathrm{RD}) = \frac{1}{\sqrt{1 + 3q^2 \mathrm{RD}^2 / \pi^2}}, \qquad q = \frac{\ln 10}{400} \approx 0.0057565. where d2d^2 is a variance term built from the same g(RDj\mathrm{RD}_j) and expected-score factors, sjs_j ∈\in \{0, 0.5, 1\} is the outcome of game j , and between rating…

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π2\pi^2

Symbol pi^2

pi2i^2 occurs below the fraction bar. The quantity above the bar is divided by this expression; zero is excluded as a denominator.

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qq

Symbol q

q occurs below the fraction bar. The quantity above the bar is divided by this expression; zero is excluded as a denominator.

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1+3q2RD2/π2\sqrt{1 + 3q^2 \mathrm{RD}^2 / \pi^2}

Denominator: sqrt1 + 3q^2 RD^2 / pi^2

The complete quantity below the fraction bar; it must be nonzero for this division.

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How to interpret it

With a fixed numerator, increasing a nonzero denominator reduces the fraction. Its accuracy depends on the assumptions and range of use described in the article. Read it with the definitions, units, and assumptions supplied by the article.

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Published contexts (1)

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g(RD)=11+3q2RD2/π2,q=ln⁡10400≈0.0057565g(\mathrm{RD}) = \frac{1}{\sqrt{1 + 3q^2 \mathrm{RD}^2 / \pi^2}}, \qquad q = \frac{\ln 10}{400} \approx 0.0057565

Equation 1 · Pokémon Formal Measurement

A Showdown Ladder Rating Measures the Ladder, Not the Player

This equation gives an approximation: it relates the quantities while allowing an approximation.

The mechanism is two coupled numbers, not one. A player’s rating R changes only from game outcomes; the rating deviation RD changes from game outcomes and from the simple passage of time — RD shrinks as a player competes and grows as a player sits idle, because “the more games played, the more information is learned about a player’s ability… as time passes, we become more uncertain about the player’s strength” [ 3 ] . The update equations, stated with Showdown’s own configured constants substituted in, are g(RD)=11+3q2RD2/π2,q=ln⁡10400≈0.0057565g(\mathrm{RD}) = \frac{1}{\sqrt{1 + 3q^2 \mathrm{RD}^2 / \pi^2}}, \qquad q = \frac{\ln 10}{400} \approx 0.0057565. where d2d^2 is a variance term built from the same g(RDj\mathrm{RD}_j) and expected-score factors, sjs_j ∈\in \{0, 0.5, 1\} is the outcome of game j , and between rating…

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